When laying out forms and other screen elements, read the layout like a conversation, working from the page origin. Arrange the elements to ensure the dialogue makes sense, and it will be a better user experience.

The browser's mental monologue

When we use a web page, like any software or media, we all have a subtle mental commentary running inside our heads. It makes decisions, gives instructions, asks questions, passes comment and argues with the page.

Example of mental monologue

I imagine that when the features I design on a web page interact with a user's mental monologue, it produces a dialogue. In this two-way conversation, each party takes their turn to speak and listen.

Sometimes, the dialogue is extremely efficient and quick, like the exchange between a highly skilled hotel concierge and an honoured guest.

Sometimes, the dialogue becomes confusing, or breaks down completely. This is either because the relevant information is not presented, or it's presented the wrong way.

A common problem I find on web pages is that the information is presented in the wrong order. Sometimes it just feels like someone isn't listening to you, or that life somehow isn't as simple as it should be. Very often, it's simply a case of layout.

Example

The screenshot below shows a short form from my web host's site. All the forms on the recently redesigned site are attractive and use a consistent layout, with icons in the top bar and form inputs in the paler box beneath.

The problem is it doesn't read properly.

The conversation goes something like:
The page asks, "Who are you?".
I say, "I'm customer number xxx."
I say, "I can prove it because here's my password."
I say, "Now let me in..."

And then I get stuck because the login button isn't there!

In fact, the button is close nearby, but it's quite hard to spot because it's not where you expect to find it (and expectation is significant).

The eye doesn't want to look up, because logic says the next thing isn't likely to be back up the page. It's bound to be to the right and/or down, but it isn't. The icon I need to click is actually up and left of where I am now.

2 Examples of buttons placed first in dialogue
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Articles + tutorials in Basics of Web Design

Basics Index
List of articles in Basics section
Conventions
Explores the value of conventional design solutions, which are time-saving shortcuts for visitors and designers that should be used wherever a suitable convention exists.
The Design Spectrum
This article introduces a simple conceptual model that I find helpful when designing or critiquing web sites, considering whether pixels are spent for style or function.
The Golden Rule of web design
My golden rule - a simple touchstone to help all design decisions
How to Design for the Web
Designing for the web means designing sympathetically with the way people actually use the web, not how we think they should.
How to make a web site
The absolute basic mechanics of how you go about making web pages and publishing them on the web.
Layout - the basic rules
Learn the principal techniques that govern effective web page layout
Logical Order
When your pages flow logically, they're easier to get. This article tells you why, and gives tips for structuring your pages logically.
No-one looks at the screen
Why nobody enjoys looking at a screen, what that means for web sites, and how we can design sites to mitigate for it.
Factors Influencing the Web Browsing Experience
Looks at various other factors that influence us when we browse the web, and what designers can do to address them.
People are Impatient
We are all impatient when using web sites, for good reasons. Web sites be designed with this in mind will be more successful.
Readability
How to make your web pages easier to read.
Scanning
Most people don't read the content on your web pages, but scan for meaning and clues. Design to aid scanning.
Search Engine Optimisation Basics
Learn the basic principles and purpose of Search Engine Optmisation (SEO).
Simplicity
Why simple design is better.
The Sphere of Design
Following on from the design spectrum, a different model for visualising the balance of using your pixels.
Text-based Logos
Explains why text-based logos (logotypes) are so effective. You don't necessarily need a graphical logo.
The Brain's Strengths
Understanding how our brains have evolved can help web designers create more effective layouts.
Trusting the User
Why it's important to trust users when designing web sites and applications
Why Most Web Sites Suck
We don't have bad web because it's difficult to create effective web sites, but because the people who make them are not properly equipped.
Why the web is hostile and how we cope
Good web sites must be designed for the way people really browse the web. Unfortunately, people don't use web sites in the way web designers think they do.
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